CoPalCam in classrooms

Palm oil is a prevalent topic in the media. And has also found its way to classrooms.

by Céline Dillmann

In collaboration with ForDev and the external pageOPAL-project, the AGORA-project “Edible Research” further developed a game on Cameroons oil palm supply chain (CoPalCam-Game, developed within the context of the OPAL project) to use it as an educational tool for secondary school students. In this context, Manuel Stamm, a Master student in Environmental Sciences at ETH Zürich, ran more than a dozen game sessions with children, teenagers and adults – and got extremely positive feedback from the students and teachers.

The AGORA project “Edible Research” aims to provide hands-on learning activities on food systems and agroecology for teenagers aged 12 and 15 in secondary schools in Zürich. The project is led by the Sustainable Agroecosystem group and the World Food System Center at ETH Zürich. AGORA is funded by the Swiss National Foundation (SNFS) to promote scientific communication.

To reach out further, the CoPalCam-game was run with 13 secondary school teacher trainers at the Pädagogische Hochschule (PH, teacher’s college) Zürich in August. The participants were very positive about the idea to use the game for teacher’s education at different German-speaking teacher’s colleges. One game box is already at PH Zürich and can be borrowed by teachers for their own teaching. A brochure with a complete game description, including teaching materials, is available here:

More information

Enlarged view: CoPalCam
CoPalCam game in action © C. Dillmann

Contact

Dr. Anna Katarina Gilgen

ETH Zürich
World Food System Center

Anne Dray

ETH Zürich
Forest Management and Development

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